It’s probably one of the best understood game engines out there at this point. On top of that, everybody plays Doom at some point, and it was one of the biggest games of the 90s. Put all that ...
There might be room to expand in the medieval setting after Doom: The Dark Ages. Here's what the game director had to say.
so much so that it even inspired the path id Software took with Doom: The Dark Ages. "It's like a classic piece of art," game director Hugo Martin says in the latest issue of Edge Magazine.
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