A former Rockstar producer says the decision not to release Grand Theft Auto 6 on PC isn’t because the company “doesn’t like PC”, but a matter of resource management. Ricchio replied that Rockstar’s ...
Constrained console versions of their games means that Rockstar has enough wiggle room to make the PC port extra-impressive.
Former Rockstar producer John Ricchio explains why GTA 6 is console-first, sharing technical details behind Rockstar's ...
Microsoft has given out perilously few details about Xbox’s Project Helix, its next-generation console which will arrive on ...
It's been a busy old week for new Xbox Game Pass additions, with games literally arriving on the service across every single ...
It's a good day for Crimson Desert, as the latest update introduces native cross-save support between consoles and PC.
Game discs have taken a one-two punch over the last couple of weeks: first Rockstar’s announcement that the biggest game launch of the decade won’t include a physical release, then Sony laying out ...
A former Rockstar developer says GTA 6's console-first launch reflects the studio's long-standing strategy of prioritizing ...
Five cheaper alternatives to the Steam Deck OLED are the Switch 2, ROG Xbox Ally, Ayaneo Pocket DS, Ayn Odin 3, and Anbernic ...
Next year could be a grim one for Nintendo, Sony, and Microsoft, as console sales are expected to dramatically decline in ...
Fireshine Games and developer Weird Beluga have officially opened pre-orders for Duskfade on consoles ahead of its release on ...