But is that upscaling compared to native rendering like the whole RTX 5070 versus RTX 4090 marketing nonsense?
According to Nvidia, the Switch 2 has 10x the graphics performance of the original Switch and features DLSS, VRR, and ray tracing.
Nintendo has remained tight-lipped about the chip powering the Switch 2, but thanks to Nvidia we now have a better idea of what it is and the next-gen features it will support. Those include DLSS, ray tracing, and Variable Refresh Rate in handheld mode for games that choose (or manage) to support them.
The PlayStation 5 was the most powerful console on the market, but can it still claim that crown with the Switch 2 entering the competition?
I was excited to be among the first journalists to test the Nintendo Switch 2, but questions about its launch titles and price left me unsure about preordering.
Nintendo has dished the deets on its hot new Switch 2 handheld gaming console, which goes on sale June 5. Well, most of them. Highlights include a new larger 7.9-inch screen, 256 GB storage and pop-off controllers with 'mouse' functionality. But there's very little insight into the new Nvidia (we assume) chip powering it all.
The Mario-maker offered a sneak peek of its highly anticipated new console in January after a series of leaks, but the official detailed unveiling is set to take place Wednesday.
While a lot of attention is paid to Nvidia's edge in raw power, perhaps its most important, enduring advantage is in its CUDA platform. Think of CUDA as a sort of language that allows programmers to use GPUs for purposes other than rendering graphics (for which they were originally created).