PC gaming was a different beast well up until the 2000s. There weren’t algorithms to drive recommendations, high-speed digital storefronts, or massive day-one patches to clear bugs. Instead, PC gaming ...
We often look at the 1990s as a decade of glossy, high-budget studio production dictated by massively profitable record deals. Mainstream rock and pop were dominated by the major labels, who spared no ...
The modern era was supposed to do away with those old analog and early digital hardware components. For decades now, the electronics industry has largely operated on the notion of planned obsolescence ...